

"We would have finessed a lot of existing mechanics," Wanat said. "The notion was you were trying to survive day to day against infested ships, searching for a glimmer of life, scavenging supplies to keep your own little ship going, trying to find survivors," Wanat explained.Īlongside the rough plan for the story, there were some solid ideas about how exactly Dead Space 4 would raise the bar regarding gameplay. The idea came from the flotilla section in Dead Space 3, and had the player scavenge supplies in order to survive. It's in this hopeless situation that Dead Space 4 was to be set. By the end of Dead Space 3, humanity is facing its doom.
